Play as Vir, the friendly virus in this innovative puzzle game.
Game overview
- My job: game concept designer, level designer
- Puzzle game
- Singleplayer
- Ipad
- Change perspective to solve puzzles
Project Details
Development time: 10 weeks ( April 2015 – June 2015)
PLC is a singleplayer puzzle game where you play as Vir, a good virus that only wants to help computers instead of destroying them. The player has to solve puzzles inside computers to protect them from evil viruses. All the levels take place on a cube called the PLC and as a player you have to walk on different planes of the PLC and change your view to complete the puzzles.
My tasks
For this project I worked on conceptualizing the game and the level design. I created level block-outs in Maya and was in charge of all our playtests. Most puzzles started out as paper prototypes which were then tested and iterated on and then got turned into 3D level block-outs. I also worked on the narrative and made sure the game transitioned well from our development computers to the Ipad. The world building document in which I wrote down the narrative can be found here: PLC_WorldBuilding.pdf
Made in: Unity