Landfall

Join the fight in this competitive AAA shooter for the OculusVR, as either a soldier or a powerful Strider.

Game overview

  • My job: Level Designer, QA Tester
  • Virtual Reality
  • Singleplayer & Multiplayer
  • 3D
  • Top-down

Project Details

In this competitive twin-stick shooter you have to face either a horde of AI to complete your mission or other players. You can choose to fight in intense 1v1 battles or to fight side by side with a teammate against two other players. If things get tough you can summon your big mechanical Strider that’s specific to your class. Whoever completes the map’s objectives first wins the map. This keeps going in a tug-of-war style gameplay until there is one final winner.

My work

For this project I worked on both Level Design and Quality Assurance using SCRUM. I participated in daily internal playtest and made sure our multiplayer levels were as good as possible before launch. Using Jira, I worked closely with the rest of the team to fix issues as soon as possible.

Made in: Unreal