Usability of MMORPGs And Their History
A paper analyzing usability in MMORPGs and the history of the genre. (English)
MMORPG_History_Paper.pdf
Researching toxic player behavior.
How does bad player behavior influence gameplay and can this be prevented? In this paper I will try to answer those questions. (English)
Toxic_player_behavior_paper.pdf
Influencing player behavior.
Can players be manipulated through gameplay? This paper is the result of multiple focus group tests and weeks of intensive research. (Dutch)
Influencing_player_behavior_paper.pdf